Bachelor of Arts and Science (Hons) in Arts and Technology (JS2920)

The arts and culture sector and creative industries have seen rapid development in Hong Kong and the Mainland. There is a need for art specialists who can fill the present and future positions and push for the future forms of arts and culture and creative industries.

This transdisciplinary programme will educate students who are well-versed not only in arts and culture but also in technology.

The programme will be open to students from all academic backgrounds. It targets tech-savvy students who wish to pursue a career in applying technologies in the creative industries and arts and culture sector.

Curriculum Framework

The curriculum will be flexible with options for students to suit multiple and evolving career options. The key learning activities, particularly in the last two years, are collaboration on projects from the industries, experiential learning and constant problem- solving.

Students will work with renowned professors and experts in and outside Hong Kong. They will also undergo multiple learning experiences in the Mainland particularly the Greater Bay Area and overseas. By the time of graduation, students will have a strong portfolio documenting their achievements.

Assessment will focus on creation and skills such as teamwork. There will be portfolio and project-based assessment based on constant problem solving.

Topics such as creative productions in

Programme Structure

Units
University Requirements
University Core 13
General Education 12
Free Electives 15
Programme Requirements
Major Required Courses (including Honours Project) 52
Major Elective Courses (by Concentrations) 36
Total 128
Transdisciplinary Common Core (TCC) 9 Units
Global Challenges I 3
Global Challenges II 6
Programme-Specific Knowledge/ Skills (KS) 21 Units
Computing for Creatives I 3
Arts Tech Theories I (Past, Present, Future) 3
Arts Tech Practices I (Making Senses) 3
Computing for Creatives II 3
Arts Tech Theories II (Interaction and Participation) 3
Arts Tech Practices II (Transmedia Beyond Spectacles) 3
Arts Tech - Special Topics 3
Programme-Specific Experiential Learning (Exp) 22 Units
Transdisciplinary Collaboration I 6
Transdisciplinary Collaboration II 6
Arts Tech Honours Project Preparation 3
Arts Tech Honours Project 7
Total 52 Units
Starting from Year 2, students commence to study their selected concentration from the three options – (1) Visual, (2) Sound and (3) Technology, totalling 36 units of Programme-Specific Knowledge/ Skills (KS) Courses.
In each concentration, besides a set of foundation courses and concentration core courses, students will be able to choose from a wide range of upper-level courses offered by the different faculties and academies of the university. Most of these courses will have a strong practice-based learning component.


Foundation Courses 6 Units
Take any 2 sets (3 units per set, 1.5 units per course):
  • Set 1: Digital Photography + Photographic Lighting
  • Set 2: Video Editing + Compositing and Effects
  • Set 3: Space & Site + Space & Display
  • Set 4: 3D Technology for Sculpture + Fibreglass Sculpture
Core Courses 9 Units
Image Processing 3
3D Immersive Environment 3
Virtual Storytelling 3
Concentration Elective Courses 9 Units
Take any 3 of the following 3-unit courses:
  • AI and Generative Arts
  • Comics and Graphic Novels
  • Interactive Graphics
  • Transdisciplinary Theory of Game Design
  • Visual Aesthetics and Narrative Presentation
  • Further Studies (Craft and Design)
  • Further Studies (Studio and Media Arts)
OR
Take any 1 of the following 9-unit course:
  • Studio: Audio Visual Practices in Media Arts
  • Studio: Experience Design
  • Studio: Spatial Practices in Media Arts
  • Studio: Object Technology
Concentration Free Elective Courses 9 Units
It is recommended that students take 3 more 3 units courses from their Concentration Elective list. However, students may also take any 3 of the 3 units courses from any of the concentrations (Visual, Sound or Technology) and of any levels (Foundation, Core or Concentration Elective)
Work Experience Course 3 Units
Total 36 Units
Foundation Courses 6 Units
Music Technology I 3
Electroacoustic I 3
Core Courses 9 Units
Music Technology II 3
Electroacoustic II 3
Sonic Art Practices 3
Concentration Elective Courses 9 Units
Take any 3 of the following 3-unit courses:
  • Film Sound
  • Film Music and Sound Design
  • Sound Design for Animation
  • Live Sound Production
  • Special Topics in Arts and Technology I, II, III
  • Music and AI
  • Immersive Creativity through Spatial Sound
  • Composition for Screen I-IV
  • Techniques of Sound Design
  • Music Design and Programming for Video Games
  • Special Topics in Music I
  • Special Topics in Music II
  • Special Topics in Music III
  • Further Studies (Object Design)
  • Further Studies (Experience Design)
OR
Take any 1 of the following 9-unit course:
  • Studio: Audio Visual Practices in Media Arts
  • Studio: Experience Design
  • Studio: Spatial Practices in Media Arts
  • Studio: Object Technology
Concentration Free Elective Courses 9 Units
It is recommended that students take 3 more 3 units courses from their Concentration Elective list. However, students may also take any 3 of the 3 units courses from any of the concentrations (Visual, Sound or Technology) and of any levels (Foundation, Core or Concentration Elective)
Work Experience Course 3 Units
Total 36 Units
Foundation Courses 6 Units
Fundamental Data Analysis & Management 3
Data Driven Web Visualisation 3
Core Courses 9 Units
Image Processing 3
3D Immersive Environment 3
AI and Generative Arts 3
Concentration Elective Courses 9 Units
Take any 3 of the following 3-unit courses:
  • Introduction to AI and Machine Learning
  • Exploratory Data Analysis and Visualisation
  • Computer Vision and Pattern Recognition
  • Human - Computer Interaction
  • Natural language Processing
  • Blockchain Technology and Applications
  • Live Sound Production
  • Music Technology I
  • Electroacoustic I
  • Music Technology II
  • Electroacoustic II
  • Special Topics in Arts and Technology I, II, III
  • Music and AI
  • Immersive Creativity through Spatial Sound
  • Introduction to Translation Technology
  • Introduction to Localization
Concentration Free Elective Courses 9 Units
It is recommended that students take 3 more 3 units courses from their Concentration Elective list. However, students may also take any 3 of the 3 units courses from any of the concentrations (Visual, Sound or Technology) and of any levels (Foundation, Core or Concentration Elective)
Work Experience Course 3 Units
Total 36 Units

Career Prospects

By the time of graduation, students will have a strong portfolio documenting their achievements, signified by their respective concentration chosen (Visual, Sound, and Technology). Graduates will be art specialists ready for the emerging forms of arts and culture and creative industries in the coming decades. They also possess the ability to bring content (creation and delivery) and technology together in an integrated manner. Graduates’ specialties can be employed by the fields characterised with following:

Transdisciplinary Creative Arts Productions

Graduates will be capable of fusing film, music, gaming and the performing arts with appropriate technologies for innovative productions

Immersive Experiences

Graduates may also use their expertise to create brand new experience, complementing physical encounters with virtuality, for museums, galleries, and the MICE (meetings, incentives, conference and exhibition) industries

Graduates can work independently, or in a production companies or creative agencies, as interactive and software designer, sound designer, video designer, immersive spatial designer, product designer, producer, technical manager or as an artist, or artistic or creative director. The programme also prepares students for further post-graduate studies in local and overseas institutions.

Facilities

Students will study in the existing facilities of HKBU such as the Augmented Reality Lab and Creative Robotics Lab, as well as the state-of-the-art facilities of the Jockey Club Campus of Creativity to be opened in 2023/24.

Admission

The programme will follow the general admission requirements. Candidates will be required to submit a portfolio and may be required to attend an interview.

The portfolio is a selection of the applicant’s recent creative works that reflect their strengths in creative practice. The selection the applicant makes for the portfolio should emphasise their individual ideas and interests and should show that they are enthusiastic and ambitious to enter a career relating to arts and technology. The creative works can be:

  1. Traditional art form or media: such as drawing, painting, sculpture, installation, film and video, photography, performance, musical composition, craft arts;
  2. Digital arts and design: such as interactive and immersive art, apps and website design, VR, and AR, gaming developments etc;
  3. STEAM (science, technology, engineering, the arts, and maths) projects: such as creative experiments with electronics, robotics.
The intake quota will be 40.

For details, please visit Undergraduate Admissions website.

FAQ

We welcome students from different cultural and educational background. Local students apply on the strength of Hong Kong Diploma of Secondary Education (HKDSE) should submit application via the Joint University Programmes Admissions System (JUPAS) at http://www.jupas.edu.hk/en/.

Non-JUPAS applicants please apply direct to the University via the Direct (Non-JUPAS) Admissions Scheme. Please visit the website of Academic Registry of the Hong Kong Baptist University at http://ar.hkbu.edu.hk/pros/ for details.

Apart from University’s admission requirements, all applicants are also required to participate in programme admission exercise with an aim to assess their suitability to the BASc (Hons) in Arts and Technology programme. Candidates will be required to submit a portfolio for review. Based on the submitted portfolios, candidates will be shortlisted for an interview.

You will be interviewed by an interview panel in English.

The programme adopts transdisciplinary learning pathways, covering courses from multiple departments and an array of experiential learning experience such as collaboration on projects from the industries, fieldworks, work experience which offers students a wide exposure.

All students of the programme are required to undertake a major required course Arts Tech Work Experience within their preferred career area during their study, linking classroom theory to professional practice. Apart from the credit-bearing course, the programme also encourages students to seize chances to join non-credit bearing internship programmes in diverse fields so as to clarify their career intentions and enhance their professional and personal development.

The programme encourages students to join the exchange programme and spend at least one semester outside Hong Kong in order to broaden their global horizons. The University has established exchange collaborations with international institutions from diverse countries such as Australia, Germany, Switzerland, Portugal, Iceland, Ireland and Brazil. Details please refer to the website of International Office

Enquiry

For further information or enquiry about the programme, please contact us at


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